The Free City of Aarn

Aarn is the largest city in the known world, a trade hub which not only draws merchants from around the world, but largely controls trade around the Sea of Storms.

  • Government: Hereditary monarchy subject to approval of nobles
  • Ruler: King Angandirron (known as ‘Goldenhand’ and ‘Stormbrow’)
  • Demographics: Men (69%), Dwarves (9%), Halflings (7%), Drakine (6%), Gnomes (4%), Elves (3%), Other (2%)
  • Language: Aarnese, though Westerlands is spoken as a second language by most inhabitants.
  • Coinage: Copper fathing, silver penny, gold noble (100 coppers = 10 silvers = 1 gold)
  • Resources: Trade, craftwork
  • Religion: Many. The High Church is dominant.

Notable landmarks

King’s Hill is the castle and residence of the monarchs of Aarn. The Mages’ Guild of Aarn, with hundreds of masters, is considered the largest mages’ guild in Ambrethrel. The Avalar is a colossal statue which bestrides the River Loskell outside the landward city walls.


Aarn’s foundation is lost in the mists of time. It was once a trading city of the Ilurian Empire, which fell during the Drakine Wars. In 3511SE (about 1,500 years before the campaign ‘now’), the king of Verlichten sold the burghers of Aarn a Charter of Free City, and its expansion began in earnest. The Aarnese chose to be governed by a hereditary monarchy, held in check by noble approval, which has lasted to this day – except for a five years in 4133-4138 SE, when a renegade adventurer usurped the throne and put many nobles to death.

The Free City of Aarn

Shadows of Aarn Barwickian